Thursday, March 31, 2005
Katamari Damacy II
Katamari Damacy the best game to come out last year, is coming out with a sequil. You can find screenshots here: http://namco-ch.net/katamari_damacy_ps2/stage/index.php
Thank you Boing Boing
what's so great about it?
melanie, 04.01.2005, 4:00pm #
Your right I should expand on this.
I like games with simple concepts. Simple concepts allows you come up with complex situations. Games where you run around and shoot everything can be fun but soon get boring. A simple crazy concept like Katamri Damacy is awesome. It's a game where you roll things into a ball. You start out really small, and as the ball gets bigger you can roll bigger things into a ball. You start off rolling up paper clips and thumb tacks, but soon your rolling up cars, then buildings. I find it to be a lot of fun. When the first game came out, no one expected it to be any good, but for the first month you couldn't find a store that had a copy in stock. It has a crazy design that I really like. It reminds me of the film Yellow Submarine. For me a great game is one that has a crazy fun concept with a great design. This game has all that.
I like games with simple concepts. Simple concepts allows you come up with complex situations. Games where you run around and shoot everything can be fun but soon get boring. A simple crazy concept like Katamri Damacy is awesome. It's a game where you roll things into a ball. You start out really small, and as the ball gets bigger you can roll bigger things into a ball. You start off rolling up paper clips and thumb tacks, but soon your rolling up cars, then buildings. I find it to be a lot of fun. When the first game came out, no one expected it to be any good, but for the first month you couldn't find a store that had a copy in stock. It has a crazy design that I really like. It reminds me of the film Yellow Submarine. For me a great game is one that has a crazy fun concept with a great design. This game has all that.
ethan, 04.01.2005, 10:41pm #
Ethan!!!!
Hey man... how are you?
I stumbled across your blog...
=)
Congrats on the marriage/baby etc..etc..
Hope you're doing well...
Btw.. Katmari Damacy is badass.
Currently i'm playing "God of War" for ps2.. I can't
put it down.. =)
Hey man... how are you?
I stumbled across your blog...
=)
Congrats on the marriage/baby etc..etc..
Hope you're doing well...
Btw.. Katmari Damacy is badass.
Currently i'm playing "God of War" for ps2.. I can't
put it down.. =)
Fred Nilsson, 04.15.2005, 5:02pm #
That game almost makes me want to get a video game console.
Almost.
Speaking of Boing Boing, I think I might try to invite one of the Boing Boingers to CWA next year. Whom do you think I should try for?
Almost.
Speaking of Boing Boing, I think I might try to invite one of the Boing Boingers to CWA next year. Whom do you think I should try for?
tim lloyd, 06.05.2005, 1:34am #
Thursday, March 24, 2005
If We...
Halliburton Thursday
Polotics Thursday
Kuzz Friday's a holliday. I found a bunch of these and thought I should share. Click on the picture to read it.
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Friday, March 18, 2005
Coolest Website
Wow, this is one of the best looking layouts that I've ever seen on a website:
http://www.ghostshrimp.net/index2.htm
i agree. now i have to revamp my webpages and incorporate some of these cool ideas. back to the drawing board! my website will never get off the ground if i can't get the initial design done! ;-)
what an insipration - i've never seen a website designed like that one!
what an insipration - i've never seen a website designed like that one!
karin, 04.23.2005, 3:16pm #
Friday, March 11, 2005
The State of the Gaming Industry
I don't know who Greg Costikyan is but he has mannaged to put into words my feelings of the gaming industry at the Game Developers' Conference. (found via boing boing) He also states my reasons for not persuing the gaming industry as a place to work. I love games, but I'm incredibly finniky about what games I spend my valuable time playing.
Greg Costikyan: I don't know about you but I could have been a lawyer, or a carpenter. or a sous-chef. How many of you are here because you're after a paycheck? [One bloke raises his hand, audience laughs and crows]. Ahuh. And how many of you are here because you love games? [all hands go up]. Right. So we're being told that everything's going to get bigger. Paychecks. Budgets. Consoles. But is it going to get better? I've been researching old board games and I've spotted a pattern. A new genre: it's called One Hit Game And Its Imitators. One fishing game appears in mid-19C and dozens follow. Games grow through innovations. Creations of new game styles that spawn imitators and whole new markets. The story of the past few decades is not about graphics and processing power, but startling innovation and industry. That's why we love games. BUT IT'S OVER NOW!
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Thursday, March 10, 2005
Big C little a Vs. Art for Art

Okay, so the WIPO have created a comic explaining Copyright and why it's important. (found via boingboing) Then the people at Alternative Law Forum have remixed it in order to give their viewpoint. Both are worth reading.
I have a perspective I'd like to throw into the mix. I make my living working for a big company who makes money using the copyright law. That makes me a Commercial Artist. Or as my design teach liked to say: "Big C (commercial) little a (art), art for money. Don't pick up a pencil unless you know who's paying you."
My lifedrawing teacher at callge had a very diffrent oppinion, he used to say: "F&*k money, Art for Art."
In collage I had a huge complex about my work. I really wanted to make my own short anmated film but every time I sat down to write a story I found I had too many influences seeping into my work. I kept worring about weather or not my ideas were my own or if I was stealing from someone else. I'd do a drawing and it would look too much like someone elses drawing that I'd stop. It was a huge roadblock for me and it prevented me from maing my own film. Later I learned abut the diffrences between influence and plagerism, but by then it was too late.
The comic made by the WIPO leads you to beleve that without commercial artists there would be no art in the world. But we know that is not true. The comic by the ALF clearly points out that we can build our ideas off of each other. That's what makes a good comunity.
Now I'm not against copyright law. But like the drug laws, I think the punishment has to fit the crime. Right now we're ruining people's lives by allowing large corporations to make examples of collage students. Also we're allowing for too long a time for work to move into public domain. This has to end.
I have no grand illusions, I know that I work for a company and I am not a true artist but a commercial artist, and I'm okay with that. I make my living off of commercial art. But I would like the ability to be a true artist when I want to. Art for Art. And I would like it if Copyright would help me with that as well. Right now it stands in the way.
Anyhoo, they're both good reads, check them out.
"...I am not a true artist but a commercial artist, and I'm okay with that."
Frankly I'm a little bit fuzzy on what the differance is.
I did a couple of reports for my art history classes, persuing a bachelor's degree, animation, Art Institute of Houston, a while back. One was on the "Doryphorous" and Canon of Polykleitos, another on Leonardo Da Vinci's "Vitruvian Man" which both seemed to run in the same vein. The idea is that the artist has a method of his own for seeking truth, like the historian or the scientist does. That he produces an important truth in divining perfect proportions for the human body, as Polykleitos, Botticelli and Leonardo did, which were different from the baser forms we find in the physical world around us, and perhaps closer to Plato's ideal forms, that all actual bodies are mere imperfect shadows of. This is what puts the artist above the mere craftsman, as an intellectual who does something that requires more than mere practice. Inspiration perhaps.
This idea seems to be the grounding for our contemporary beliefs that someone who paints melting watches out of his dreams, is doing something superior to what the guy who paints soap and pretty children for household product packaging is doing.
I think the Platonic basis for that division is worth questioning, and by implication, I question the division itself. It is time to stop following Oscar Wilde, and saying "it's good, but is it art?" which leads to nothing more than an endless echoing of "is it art?.. is it art?...What is art?...." to absurdity and nauseum. Instead, I think the only important question is "is it good?"
That's why the guys who paint covers for science-fiction novels are the best artists of the 20th century, and Andy Warhol and Jackson Polluck belong in the trash.
Frankly I'm a little bit fuzzy on what the differance is.
I did a couple of reports for my art history classes, persuing a bachelor's degree, animation, Art Institute of Houston, a while back. One was on the "Doryphorous" and Canon of Polykleitos, another on Leonardo Da Vinci's "Vitruvian Man" which both seemed to run in the same vein. The idea is that the artist has a method of his own for seeking truth, like the historian or the scientist does. That he produces an important truth in divining perfect proportions for the human body, as Polykleitos, Botticelli and Leonardo did, which were different from the baser forms we find in the physical world around us, and perhaps closer to Plato's ideal forms, that all actual bodies are mere imperfect shadows of. This is what puts the artist above the mere craftsman, as an intellectual who does something that requires more than mere practice. Inspiration perhaps.
This idea seems to be the grounding for our contemporary beliefs that someone who paints melting watches out of his dreams, is doing something superior to what the guy who paints soap and pretty children for household product packaging is doing.
I think the Platonic basis for that division is worth questioning, and by implication, I question the division itself. It is time to stop following Oscar Wilde, and saying "it's good, but is it art?" which leads to nothing more than an endless echoing of "is it art?.. is it art?...What is art?...." to absurdity and nauseum. Instead, I think the only important question is "is it good?"
That's why the guys who paint covers for science-fiction novels are the best artists of the 20th century, and Andy Warhol and Jackson Polluck belong in the trash.
Greg, 04.01.2005, 7:14pm #
Tuesday, March 08, 2005
Mount St. Helens erupts again.
It looks like St. Helens has decided to erupt again. I remember when I was living in Lake Oswego when St. Helens erupted. the ash was blown north, we didn't get as much as other citys. I remember seeing photage of people shoveling ash off their front lawn like it was snow. But we did get a fair share of ash where we lived. Everything was coated in a thin gray layer. My brother and I went around our house with a mason jar collecting the stuff. I don't know where that jar is today. Also everyone started walking around with masks or handkerchief wrapped around their mouth and nose. So many people did it the banks had to hang a sign asking people to take off their masks before entering the bank.
I don't know if this one will be as bad as all of that.
http://www.msnbc.msn.com/id/7132927/
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Happy Birthday Bro!
Today is my brother's birthday. Congradulations on making it this far!
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Science is Cool!
You won't see this in Mr Wizard. UCLA Professors are teaching monkeys to smoke crack and the Nobel Prize is being awarded to a man investigating homosexual necrophilia in ducks. When Qunn gets around to complaining about taking science classes in high school and asks when she's going to use this stuff in real life, I don't think I'll answer.
http://www.boingboing.net/2005/03/08/ig_nobel_prize_winne.html
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